Tuesday, May 14, 2013

A Lot to Choose From: The Variety of Titles


Online gaming has seen a surge in popularity over the last few years, in people of all age groups. Being no longer confined to portable devices or gaming consoles, they've enjoyed a huge audience over the last few years. These days, all that one needs to get going is a working internet connection and a flash or HTML5 capable internet browser on their personal computers; and now that big names in the gaming industry have shown interest in the development of this particular mode of gaming, the interest continues to be on the rise.

Whether you are a female or a male looking for titles suited to your taste, whether you're parents of an eight-year-old searching for titles suitable for your kids or teenagers seeking action and sports game, everyone's needs have been catered. There are enough titles in their databases to last you a full lifetime, and your entertainment is well covered for all ages. There are online gaming portals like MindJolt that have so much for you to choose from that you can hardly ever browse through the entire portal. Other popular gaming platforms and agencies offer games online absolutely free of cost. This is what attracts the masses to basic online gaming, besides the more sophisticated, paid online gaming experience that many portals offer.

Coming to kids, there are websites that cater to the needs of young minds, seeking to train them to enter the next phase of their life. Websites like CartoonNetwork[dot]com, TVO[dot]Kids[dot]com and others offer free k ids games belonging to almost every genre that one can think of. Some examples of these genres include action, sports, adventure, racing, health, drawing, fashion designing, music, art and craft, mathematics, puzzles, general knowledge quizzes and more. You name your genre, and you'll find more titles than you can possibly give a try to. Famous titles like Asteroids, Donkey Kong, Mario, Pac-man and the more recent Angry Birds have now been made available online for young children to play during their free time. All of them sport more sophisticated, flash-based graphics that prove to be very engaging for children. The DVD days are now behind casual gamers, thanks to the introduction of online gaming.
One of the reasons that flash-based games have provided audiences great entertainment from the comfort of their homes, without them having to install complex software, is that flash enables developers to create a simple, easy-to-understand interface while providing near-console gaming experience online, free of cost. Super Mario Brothers, Tetris, Street Fighter and Sonic-The Hedgehog are all available to play, with options to use both the mouse and the keyboard for gaming. Despite being designed by small-scale developers, they enjoy a huge fan following, being easily available and very entertaining. Kids of both genders and ages have been enjoying such games for the last few years.

Lastly, a genre that was largely untapped in the previous decade has seen rapid development in the twenty-first century. Games for females, that were still quite limited a few years ago, have seen a rise in their popularity as more and more young girls gain access to technology an d the awareness to handle it without much guidance. Titles like Littlest Pet Shop, Cooking Mama, Super Smash Bros and others have been designed specifically with the female audiences in mind, and therefore enjoy great following in their target audience. Most titles focus on dressing, cooking, accessories, and other feminine activities that young girls engage in, in their real lives, so they can relate to the games that are being offered online.

With all segments of the audience duly covered, the surge in popularity of online games is not likely to reduce or even level off any time soon. As long as developers continue to take interest in the era of online gaming, its future is quite bright. So what are you waiting for? Get to the portal of your choice, take your pick, and let the fun begin!





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Saturday, February 9, 2013

Aggressive Marketing Paves Path for High End Social Gaming


It has become hard to realize a social network or the whole web platform itself without the presence of social games and there are hundreds of thousands of Facebook game developers alone and there are as many games too which are developed frequently. The success certain companies such as Playfish, Zynga, Rovio, MindJolt etc have attained is huge using the platform of social gaming and the game programmers as well as the mobile game programmers have concentrated on providing the gamers with efficient game play. The marketing techniques employed by these companies to attain a mass of audience for the games they developed were also effective and aggressive. If the system of business management is studied closely it can be seen that both the marketing side of business and the team of game programmers have worked closely to attain such a success.

With ease of handheld devices, mobile game programmers have started exploiting the platform by releasing various arcade as well as simulation games for the platform. As users can access these games from wherever they are it becomes highly simple for the marketers to provide them with the games developed by their mobile game developers. By mastering the aspect of almost no cost marketing it has become possible for the companies to make the most out of that initial investment to acquire a sturdy user base. With such a feat already acquired half the target these companies tend to concentrate more on sustaining the base which has already been acquired.

The players involved in the arena of game development are varied now unlike the olden times during which only professional developers were involved in the process. Many youngsters as well as school kids have started indulging and active as social game developers providing a varied class of game development f or the masses. As the developers are varied the type of games too which are being delivered are versatile with various intricate game plays, stories and scenarios being incorporated in the games as well as the applications which serve as platform for the games. There are millions of users in the social networking platform if not a billion. And most of these users are young and are looking for any sort of entertainment which may come in their way. If games which are appealing to them are placed in front of them they are instantly ready to embrace the games.





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